Turn a Sprite Atlas JSON into Spritesheet Frames.
Reads the frame list that TexturePacker, Aseprite, Free Texture Packer or Phaser export next to a packed sheet, in
the order the atlas lists them, and returns the rectangles a spritesheet shape's frames takes. A name prefix
picks one animation out of an atlas that holds several.
Trimmed frames of different sizes are each stretched to the particle size; export animations without
trimming (or with "keep size") so they do not wobble.
Turn a Sprite Atlas JSON into Spritesheet Frames. Reads the frame list that TexturePacker, Aseprite, Free Texture Packer or Phaser export next to a packed sheet, in the order the atlas lists them, and returns the rectangles a
spritesheetshape'sframestakes. A name prefix picks one animation out of an atlas that holds several.